Archiv der Kategorie: 2D Game SDK / Framework

Monkey: virtual stick

Monkey: multitouch demo

Monkey: fantomEngine – using text object as a button

Monkey: a base script for the fantomEngine


Monkey: drawing a diffusion effect

Monkey: drawing a mosaic

Monkey: drawing a starfield

Monkey: minimum base script for the diddy framework

Monkey: class example with extends, implements and abstract

Monkey: particle class