API Docs for: 0.1.0
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CG.B2DFizzXLoader Class

Extends CG.Class
Module: CG

Deprecated: maybe it will removed in the future. FizzX editor development has stopped before it began ;-(

CG.B2DFizzXLoader

Item Index

Properties

Methods

init

(
  • json
  • world
  • offsetx
  • offsety
)

Parameters:

loadBodies

()

loadImages

()

is this method needed? use MediaAsset loader instead or extend MediaAsset with in game "preloading"?

loadJoints

()